Philosophy Dictionary of ArgumentsHome | |||
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Virtual reality: Virtual reality (VR) is a computer-generated simulation of an immersive, three-dimensional environment that users can interact with through specialized hardware like headsets or gloves. It replicates sensory experiences, providing a seemingly real environment where users can explore, interact, and engage with digital elements, often used for gaming, training, education, or simulations. See also Simulation, Reality._____________Annotation: The above characterizations of concepts are neither definitions nor exhausting presentations of problems related to them. Instead, they are intended to give a short introduction to the contributions below. – Lexicon of Arguments. | |||
Author | Concept | Summary/Quotes | Sources |
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Jaron Lanier on Virtual Reality - Dictionary of Arguments
I 50 Virtual Reality/Kurzweil/LanierVsKurzweil/Lanier: I find it completely absurd that Ray Kurzweil wants to load the content of our brains into a global computing cloud so that we can live forever in virtual reality. >Artificial neural networks, >Neural networks, >Artificial intelligence, >Brain, cf. >M. Minsky. When my friends and I built the first virtual reality machines, it was a matter of making our world more creative, expressive, empathetic and interesting. But not to flee our world. >Simulation._____________Explanation of symbols: Roman numerals indicate the source, arabic numerals indicate the page number. The corresponding books are indicated on the right hand side. ((s)…): Comment by the sender of the contribution. Translations: Dictionary of Arguments The note [Concept/Author], [Author1]Vs[Author2] or [Author]Vs[term] resp. "problem:"/"solution:", "old:"/"new:" and "thesis:" is an addition from the Dictionary of Arguments. If a German edition is specified, the page numbers refer to this edition. |
Lanier I Jaron Lanier You are not a Gadget. A Manifesto, New York 2010 German Edition: Gadget: Warum die Zukunft uns noch braucht Frankfurt/M. 2012 |